The place to get all of the cooking recipes in Cult of Lamb


you may be cooking quite a bit The cult of the lamb. Your followers cannot cook dinner for themselves, so that you’re answerable for feeding them everytime you’re on the town. Feeding them retains them wholesome, which implies they will proceed to work arduous in your glory!

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After all, the flock will do regardless of the Lamb instructions, together with consuming issues they actually should not. Most meals has uncomfortable side effects; A few of these will be turned to your benefit, whereas others are higher used to make a degree or punish unruly followers. Lamb would not seem to be such a great cook dinner, however with this information you’ll be able to not less than assist them.

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methods to cook dinner

The very first thing you make as a part of the tutorial is cooking utensils, By interacting with it, you’ll be able to select from any of your unlocked recipes. lamb can cook dinner as much as twelve meals at a timeHowever there isn’t any cooldown on the cooking pot so when you’ve got sufficient substances you can also make batch after batch.

Every recipe’s icon has a quantity within the lower-right nook. This exhibits what number of instances are you able to cook dinner that recipe Along with your present inventory of fabric. Since substances are shared in lots of recipes, this quantity will lower as you line up for a meal.

After getting selected the menu, choose cook dinner The button on the backside of the interface begins a quick minigame. press the work together button When the icon is within the inexperienced space to efficiently cook dinner the subsequent meal within the queue. For those who miss, you will burn the meals, creating a large number that you’re going to want to scrub up later.

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feed the followers

Hungry followers will cease what they’re doing and feed if one is offered. meals is given most hungry followers first, and the herd is so good that not many followers will attempt to eat the identical meals. The exception to that is if a follower has requested a selected meals as a part of the hunt; In these circumstances, that follower leaves the road and eats the primary plate of the requested meals which is cooked.

If a follower goes with out consuming and consuming for a number of days, he’ll profit ravenous standing. The hunger meter on their head will slowly refill; If it turns utterly pink, the follower dies instantly. The standing of hungry followers is eliminated as quickly as they eat any form of meals.


One of many Lamb’s unlockable skills within the Temple permits him to eat the meals cooked by him. It’s accessible by capability enterprise in certainly one of heretical hearts Dropped by the sport’s 4 bosses. To have a meal Provides Lamb an Further Blue Coronary heart on his subsequent campaign.

If the lamb eats unhealthy meals reminiscent of greasy gruel or a bowl of poop, they may as a substitute lose a pink coronary heart On their subsequent campaign!

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methods to unlock recipes

After getting the substances for a given recipe, it would robotically be unlocked within the cooking pot. There is not any scrolling to seek out with new recipes like blueprints or follower varieties. Nonetheless, the sport’s most notorious dish is Unlocked by accepting solely a selected questEven when you have already got the substances.

Initially of the sport, a follower will grant a secret want to the Lamb. they may ask you put together a bowl of poop, Accepting the invention provides this tacky concoction to your recipe guide. For those who cook dinner 5 of them, you’ll unlock poop follower type,

all ingredient areas

Constituent methods to get
Beetroot Silk is present in cradles or grown on farm plots.
Jamun Present in darkwood or grown on farm plots.
blowfish Fishing on the pilgrimage route (unusual).
Bone dropped by enemies; Break their skeletons to gather.
Cauliflower Present in anchordeep or grown on farm plots.
crab Fishing on the pilgrimage route (uncommon).
Fertilizer Poo acquired whereas cleansing or emptying outhouse.
follower meat Will be reduce from useless followers. Obtained even after performing Yagya.
grass Discovered by chopping tall grass through the Crusades.
prawn fish Fishing on the pilgrimage route (uncommon)
meat Hardly ever dropped by enemies.
ruffian Fishing on the Pilgrim’s Route (Frequent)
morsel Catch spiders within the village at evening or lure birds with the superior scarecrow.
Octopus Fishing on the pilgrimage route (uncommon)
Pumpkin Present in Anura or grown on farm plots.
salmon Fishing on the pilgrimage route (unusual)
squid Fishing on the pilgrimage route (uncommon)
swordfish Fishing on the Pilgrim’s Route (Very Uncommon)
tuna Fishing on the pilgrimage route (unusual)

Seeds for crops will be discovered on campaign or Purchased from Cook dinner MonsterWhich seems close to the doorway to Anchordeep shortly after you defeat your first bishop.

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All recipes and their results

Making high quality meals is dear, requiring plenty of grinding for the very best substances. Nonetheless, they’ve the ability to reward you to your followers and may even convey dissenters again into the fold!

vegetable meals

Meal materials affect
Fundamental Berry Bowl
  • Fifteen % probability of a follower having a bowel motion when consuming.
  • 5 restores urge for food.
Minced Pumpkin Soup
  • 5 % probability of the follower getting sick.
  • 5 restores urge for food.
Cherry Cauliflower Chowder
  • Twenty-five % probability of a follower giving the useful resource to Lamb.
  • 5 % probability of the follower getting sick.
  • Six restores urge for food.
Fabulous Vegetable Feast
  • 6x Beet
  • 2x Cauliflower
  • 2x Pumpkins
  • Fifty % probability of accelerating followers loyalty.
  • The cult receives 5 trusts when eaten.
  • Seven restores urge for food.

Fundamental Berry Bowls are an effective way to get further fertilizer in your crops!

fish meal

Meal materials affect
tart fish stew
  • Ten % probability of the follower getting sick.
  • 5 restores urge for food.
scrumptious fish meal
  • Twenty-five % of followers give assets to Lamb.
  • Fifteen % probability of the follower vomiting.
  • Six restores urge for food.
scrumptious fish pageant
  • 1x Blowfish
  • 1x Octopus
  • 1x squid
  • 1x swordfish
  • Twenty-five % probability of a follower giving the useful resource to Lamb.
  • Thirty % probability of instant restoration of a follower affected by the illness.
  • Seven restores urge for food.

meat meal

Meal materials affect
string meat gruel
  • Ten % probability of the follower getting drained.
  • 5 restores urge for food.
hearty meat broth
  • Twenty-five % probability of a follower giving the useful resource to Lamb.
  • Fifteen % probability of a follower having a bowel motion when consuming.
  • Six restores urge for food.
Mighty Meat Feast
  • 4x Meat
  • 1x Crab
  • 1x Lobster
  • Seventy-five % probability of giving the useful resource to the follower’s lamb.
  • Seven restores urge for food.

blended meals

Meal materials affect
blended meals
  • 4x berries
  • 2x Minnows
  • 2x morsel
  • Ten % probability of accelerating followers loyalty.
  • 5 restores urge for food.
reasonably blended meals
  • 4x Pumpkins
  • 2x Salmon
  • 2x Meat
  • 20% probability of accelerating followers loyalty.
  • Six restores urge for food.
nice blended meals
  • 4x Beet
  • 2x Tuna
  • 2x Meat
  • Consuming at all times will increase the loyalty of the follower.
  • The dissatisfied who eat this meals at all times cease protesting.
  • Seven restores urge for food.

Unhealthy meals

Meal materials affect
Grassi Gruel
  • The follower has a twenty 5 % probability of getting sick.
  • The 5 causes the cult to lose their religion when eaten.
  • If the cult has a grass-eating precept then all destructive results are negated.
  • 5 restores urge for food.
bowl of poop
  • Fifty % probability of the follower getting sick.
  • Consuming causes the cult to lose twenty religion.
  • 5 restores urge for food.
minced follower meat
  • 3x follower meat
  • 5x Bones
  • The follower has a seventy-five % probability of getting sick.
  • Twenty 5 % probability of accelerating followers loyalty.
  • If the follower disagrees, they’ve a forty % probability of stopping by consuming it.
  • Consuming causes the cult to lose twenty religion.
    • If the cannibalism doctrine is enabled the cult receives 5 beliefs as a substitute.
  • 5 restores urge for food.
lethal dishes
  • 1x Follower Meat
  • 1x Fertilizer
  • 1x Grass
  • The follower at all times useful resource the lamb when he eats this dish.
  • Seventy-five % probability of killing a follower when eaten.
  • If the cannibalism doctrine is enabled the cult beneficial properties 5 beliefs.
  • Restores 5 starvation (if the follower survives).

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